GURPS Spaceships 2: Traders, Liners, and Transports – Taking Care of Business Intrepid space traders struggling to make a fortune – or just. So you’ve got a starship. Can you use it to make a fortune – or even a living? GURPS Spaceships 2 provides statistics and descriptions for dozens of. “GURPS Spaceships 2 provides statistics and descriptions for dozens of “This is the second volume in the GURPS Spaceships series by David Pulver.

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This takes no longer than waiting for the initial light to hit the larger ships’ sensors which are farther away. GURPS already treats ships that are close enough as single group. Preview of the PDF. If the loan had retained the same interest rate but the person was paying it off faster, then the buyer would give less money overall to the lender. Small explosive charge can transform any “drone” into a cloud of shrapnel projectiles.

Cause we are talking about something with radius around cm. Armor can be much stronger than the core Eclipse Phase rules indicate, but a direct hit by a nuke or high velocity kinetic impactor will still one-shot even something as large as a destroyer.

Spaceship Design and Combat: GURPS conversion | Eclipse Phase

Which either designed to be close and personal or too have size much bigger than a few meters. Gudps page does not exist. Ship that keeps distance is protected by aforementioned light lag but drones need to get much closer.

Now that you mention it 2d Surf our site for the files you want. Military targets without drives is kill-sats or spy-sats. No Web Links Found. They still treat them as separate ships that must be independently targeted. A couple of tons of shrapnel at 0.

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Your point about interplanetary weapons is certainly true. The choice of relative velocity is itself a tactical decision with its own tradeoffs, with kinetic-happy and risk-prone combatants seeking a fast approach.

Spaceship Design and Combat: GURPS conversion

If the GM is inclined toward realism, he may work out actual amortization tables. Anything spacehsips would obviate the need for a roll with ship-scale weapons could reasonably do so with personal weapons in the base game as well, assuming you had the right software and enough processing power. It’s because you’re talking about a higher-interest loan with a shorter lifespan.

The distances involved make. Warehouse 23 offers worldbooks, supplements, and spacesyips, in physical and digital formats, for GURPS — as well as many of our other game lines. So you’ve got a starship. Having a more complex conversion for skills and using a 2 or 3 d10 system would maintain the curve that GURPS is built around.

Instead, their targets get a bonus to dodge them, modified downward by relative velocity and up by turn length. Add tags Tags separate by space: Fighters, Carriers, and Mecha brings greater detail to dogfights, from tiny-but-agile fighters to the carriers that ferry them into guurps. Trying to squeeze all equipment needed for neutral particle beams into a miniscule satellite is doomed to fail.

Relative velocity and turn length are already compromises; the real determinant is simply time to closure, but that’s harder to model and would require tracking each salvo’s “time on table”. The main book covers spaceship design, travel, and operations, along with a mapless space combat system.

Jockeying for good sensor resolution spaceshipa drone deployment while denying it to the opposing side is pretty central to the tactics. So what you have is a simple chemical mine-missile probably laid somewhere around a moon or asteroid in hope of getting a lock on ship before its sensors could get reliable information about a piece of almost inert metal and chemicals.


What I have a bigger problem with is the percentage increase, meaning that when the duration of a loan is lessened; t.

Find More Posts by Langy. The time now is These payments include principal and interest; at the end of the period, the ship is paid off. While using drones you not only get information on enemy gurpx that is subject to light lag spaceshpis each drone tracking program must adjust to his own movement and to light lag in sensors of the ship.

There’s currently no rules in place to handle that. Written by David L. You can edit this page to create it. It includes detailed rules for the cost of buying and running a private spaceship, as well as systems for using commercial vessels to make or lose! GeekGold Bonus for All Supporters at year’s end: Can you use it to make a fortune — or even a living?

Thus epaceships margin of error, represented by the roll. Therefore if the GM wants to stick it to the players it really is a quick way to be dirty.

GURPS Spaceships 2 | RPG Item | RPGGeek

Probabilities to hit remain the same, but ponderous targets more vulnerable than maneuverable ones. Traders, Liners, and Transports provides trade rules, and answers “How do I pay for a ship?

The ship’s computer is basically just a suit around whatever mind is driving. Add a copy to your collection. You can’t pack a powerful particle beam in small size.