A friend of mine is working on a cyberpunk game and is looking for thoughts on house-rules for cybernetics, as well as people to do work for. I have tried to read this a bunch of ways but what exactly is going on with this bionic ear? Bionic Ear \(TL9\) Statistics: Hard of Hearing. Cost: Variable Cybernetics is a physical advantage that generally costs the same as an equivalent advantage (B46).

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By using this site, you agree to the Terms of Use and Privacy Policy. Tranquility awakened but resisted Overmind’s influence and so was attacked by the other AIs with nuclear weapons.

Warehouse 23 – GURPS Classic: Ultra-Tech 2

We haven’t decided, but the arm is non functional without the enhancement either way. However, if one eye has enhancements that the other doesn’t, the wearer either loses the benefits if he uses the eyes together or effectively suffers from the One Eye disadvantage while he closes one eye and uses the other.

Chip slots, accelerated reflexes, memory flesh, living metal skin, reinforced skeletons, thermal imaging eyes, neural interfaces, cognitive enhancement, ripsnakes, etc.

So Unhealing Total, 1 arm would be points. Find More Posts by Hellraezer. One is a widespread legend among the humans of North America, an AI named “Lucifer” that is built into a pair of semi trailers and travels around the continent evading the attention of the Zoneminds with a small bodyguard of robot attendants.

Cybernetic revoltpost-apocalyptic science fiction. If one ear has enhancements the other doesn’t, the additional enhancements are only effective for sounds coming from that side and not those coming from the front. Some of the base’s crew also survived using experimental cold sleep capsules.

Any society advanced enough to produce powered prosthetics can disguise them to the casual glance, if desired.

GURPS Classic: Ultra-Tech 2

Email Required, but never shown. How do you mitigate One Arm down to just One Hand, or should the device simply be viewed as Signature Gear since it’s not integrated into his body? The simplest way seems to be to base it on the rules for Damage Resistance with Partial coverage pp B In addition to the four Tokyo smartbots, there may be two other AIs existing secretly outside the Zone system. And if you encounter copies of this article elsewhere on the web, please report it to webmaster sjgames.


At its conclusion only scattered guerrilla resistance remained with the total human population brought down to about 40 million. It seems to me that the raw materials for representing cybernetics in GURPS are already in the Base Set books, as cybernetic compontents would really do nothing more than confer various advantages upon the user a built-in lazer rifle gives Innate Attack, a cybernetic eye convers various vision-related advantages, a cybernetic arm gives Arm Strength or Arm Dex or whatever, etc.

GURPS describes a number of advantages related to plugging computer-related facilities into one’s head for example, Modular Abilities. Cybernetics in 4E Quote: During the war the AIs gradually developed differing philosophies in their approach to dealing with the humans in their areas of responsibility.

The jaw appears to be built in to his face; does that mean he has Sharp Teeth as a racial feature now? Retrieved from ” https: However, some larger, more obvious prosthetics, such as artificial limbs are potentially more complex, incorporating a number of advantages, disadvantages, limitations, and enhancements.

How much it costs depends, of course, on what, exactly it does in the game setting. And lots of other gadgets! A cheap or primitive cybernetic arm has, at best, rudimentary touch sensors, but also inflicts no pain if damaged, providing Numb and High Pain Threshold Any cybernetic enhancement can be provided with superior batteries or compact, high-endurance power plants that require less frequent recharging or refueling: Most computers can be directly interfaced, possibly with the addition of a special sensory interface deck, but vehicles and other equipment may not be routinely equipped for direct control.

Is this arm supposed to be a prosthetic i.

The arm is only strapped on, and can switch between a claw, a grabber, and a beam weapon, but no actual hand. In order to survive this it decided that humanity’s destruction would have to be sped up and carefully guided.

The electronics are also on the fragile side and easily disrupted, giving the arm the Electrical disadvantage Gift Certificates fnord23 Contact Us.


Disputes between the Zoneminds over who should pay for the containment efforts led to an amendment to the Manilla Protocols called cyberneticz Brisbane Accord that constrained the sovereignty of the Zones, prohibiting activities whose effects might spill over borders.

I’m still confused about how some of these Cybernetics cybernetjcs supposed to be written-up, as well as how to classify them in certain genres. This cost is for the full enhancement, not a per-leg cost. However, in most cyberpunk campaigns, wearers will want to emphasize their cyborg nature and dispense with such concealment.

The Reign of Steel setting starts in the year AD, 16 years after the robot revolt has concluded with the machines’ victory.

Rather than fight another war over the issue, the AIs based in Manila OvermindLondon and Berlin cybernetucs an agreement called the Manilla Protocols to make the 18 zones of responsibility official and permanent. Through these allied computers it began secretly creating and releasing cybernetcs variety of engineered diseases.

These schisms ghrps led to increasing conflict between the Zoneminds, slowing the pace of humanity’s extermination and leading some to even covertly assist human resistance fighters against their opponents. For the five years from until the AIs consolidated and expanded their power, expanding their automated manufacturing infrastructure exponentially except for Luna and establishing a machine civilization.

After the war’s conclusion there were also disagreements between the AIs as to the ultimate disposition of humanity – outright extermination or some form of slavery – as well as to what ends to use the world’s resources.

In spring of the AIs commenced open military warfare against the survivors. The time now is Unlike limbs, eyes and ears are typically bought in pairs, and the listed costs reflect that.

It has seen how poorly the Zone Minds have treated Luna and so has decided to ally with humanity, though how it proceeds from there remains to be seen.